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API > API/Plugins > API/Plugins/HairCardGeneratorDataflow
| |
|
| Name |
FCardsTextureSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/HairCardGenerator/Source/HairCardGeneratorDataflow/Public/GenerateCardsTexturesNode.h |
| Include Path |
#include "GenerateCardsTexturesNode.h" |
Syntax
USTRUCT ()
struct FCardsTextureSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| FilterName |
FName |
Card filter name for which we will override the number of textures. |
GenerateCardsTexturesNode.h |
- EditAnywhere
- Category="Groom Cards"
|
| NumTextures |
int32 |
Total number of textures to generate for this LOD settings. |
GenerateCardsTexturesNode.h |
- EditAnywhere
- Category="Groom Cards"
|