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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | UGeometryScriptLibrary_MeshTransformFunctions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshTransformFunctions.h |
| Include Path | #include "GeometryScript/MeshTransformFunctions.h" |
Syntax
UCLASS (MinimalAPI, Meta=(ScriptName="GeometryScript_MeshTransforms"))
class UGeometryScriptLibrary_MeshTransformFunctions : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UGeometryScriptLibrary_MeshTransformFunctions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFixOrientationForNegativeScale | FTransform bool | GeometryScript/MeshTransformFunctions.h | ||
| bFixOrientationForNegativeScale | FVectorFVector bool | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FGeometryScriptMeshSelectionFRotatorFVectorUGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FGeometryScriptMeshSelectionFTransformUGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FVectorFVector bool UGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FRotatorFVectorUGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FGeometryScriptMeshSelectionFVectorUGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FVectorUGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FGeometryScriptMeshSelectionFVectorFVectorUGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| Debug | FTransform bool UGeometryScriptDebug * | GeometryScript/MeshTransformFunctions.h | ||
| PivotLocation | FVector | GeometryScript/MeshTransformFunctions.h | ||
| Rotation | FRotator | GeometryScript/MeshTransformFunctions.h | ||
| Rotation | FGeometryScriptMeshSelectionFRotator | GeometryScript/MeshTransformFunctions.h | ||
| RotationOrigin | FGeometryScriptMeshSelectionFRotatorFVector | GeometryScript/MeshTransformFunctions.h | ||
| RotationOrigin | FRotatorFVector | GeometryScript/MeshTransformFunctions.h | ||
| Scale | FGeometryScriptMeshSelectionFVector | GeometryScript/MeshTransformFunctions.h | ||
| Scale | FVector | GeometryScript/MeshTransformFunctions.h | ||
| ScaleOrigin | FVectorFVector | GeometryScript/MeshTransformFunctions.h | ||
| ScaleOrigin | FGeometryScriptMeshSelectionFVectorFVector | GeometryScript/MeshTransformFunctions.h | ||
| Selection | FGeometryScriptMeshSelection | GeometryScript/MeshTransformFunctions.h | ||
| Transform | FTransform | GeometryScript/MeshTransformFunctions.h | ||
| Transform | FGeometryScriptMeshSelectionFTransform | GeometryScript/MeshTransformFunctions.h | ||
| Translation | FVector | GeometryScript/MeshTransformFunctions.h | ||
| Translation | FGeometryScriptMeshSelectionFVector | GeometryScript/MeshTransformFunctions.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static static UPARAM
(
DisplayName |
Applies the provided Transform to the vertices of a Mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the inverse of the provided Transform to the TargetMesh | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the provided Translation to the vertices of a Mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Rotates the mesh relative to the specified Rotation Origin. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the provided Scale transformation relative to the Scale Origin to the vertices of a Mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the given Transform to the vertices identified by the Selection of the mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the inverse of the given Transform to the vertices identified by the Selection of the TargetMesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the given Translation to the vertices identified by the Selection of the mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Rotates the selected part of the mesh relative to the specified Rotation Origin. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Applies the given Scale transform relative to the Scale Origin to the selection part of the mesh. | GeometryScript/MeshTransformFunctions.h |
|
static static UPARAM
(
DisplayName |
Set the Pivot Location for the Mesh. | GeometryScript/MeshTransformFunctions.h |
|