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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_MeshQuery-
Description
Returns true if the mesh is dense. For example, no gaps in Vertex IDs or Triangle IDs. Note if a mesh is not dense, the Compact Mesh node can be used to removed the gaps.
| Name | GetIsDenseMesh |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshQueryFunctions.h |
| Include Path | #include "GeometryScript/MeshQueryFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/MeshQueryFunctions.cpp |
UFUNCTION (BlueprintPure, Category="GeometryScript|MeshQueries", Meta=(ScriptMethod))
static bool GetIsDenseMesh
(
UDynamicMesh * TargetMesh
)