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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptRecomputeUVsOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshUVFunctions.h |
| Include Path | #include "GeometryScript/MeshUVFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptRecomputeUVsOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoAlignIslandsWithAxes | bool | GeometryScript/MeshUVFunctions.h |
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| ExpMapOptions | FGeometryScriptExpMapUVOptions | GeometryScript/MeshUVFunctions.h |
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| GroupLayer | FGeometryScriptGroupLayer | GeometryScript/MeshUVFunctions.h |
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| IslandSource | EGeometryScriptUVIslandSource | GeometryScript/MeshUVFunctions.h |
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| Method | EGeometryScriptUVFlattenMethod | GeometryScript/MeshUVFunctions.h |
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| SpectralConformalOptions | FGeometryScriptSpectralConformalUVOptions | GeometryScript/MeshUVFunctions.h |
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