| bHit |
bool |
|
GeometryScript/MeshSpatialFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| HitBaryCoords |
FVector |
|
GeometryScript/MeshSpatialFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| HitPosition |
FVector |
|
GeometryScript/MeshSpatialFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| HitTriangleID |
int |
|
GeometryScript/MeshSpatialFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|
| RayParameter |
float |
|
GeometryScript/MeshSpatialFunctions.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Options
|