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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptPolygonOffsetOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolygonFunctions.h |
| Include Path | #include "GeometryScript/PolygonFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptPolygonOffsetOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOffsetBothSides | bool | Whether to apply the offset to both sides of the polygon, i.e. adding an inner hole to any polygon. If false, the offset is only applied to one side. | GeometryScript/PolygonFunctions.h |
|
| JoinType | EGeometryScriptPolyOffsetJoinType | How to join / extend corners between two edges. | GeometryScript/PolygonFunctions.h |
|
| MaximumStepsPerRadian | double | Maximum vertices per radian for round joins. Only applied if > 0. | GeometryScript/PolygonFunctions.h |
|
| MiterLimit | double | If JoinType is Miter, limits how far the miter can extend | GeometryScript/PolygonFunctions.h |
|
| StepsPerRadianScale | double | Scales the default number of vertices (per radian) used for round joins. | GeometryScript/PolygonFunctions.h |
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