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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptPointPriorityOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PointSetFunctions.h |
| Include Path | #include "GeometryScript/PointSetFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptPointPriorityOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUniformSpacing | bool | Whether to ensure the kept points are approximately uniformly spaced | GeometryScript/PointSetFunctions.h |
|
| OptionalPriorityWeights | TArray< float > | If not empty, will be used to order the points so that higher-priority points are kept. | GeometryScript/PointSetFunctions.h |
|