| bApplyFilterBox |
bool |
If true the set of beveled PolyGroup edges is limited to those that are fully or partially contained within the (transformed) FilterBox |
GeometryScript/MeshModelingFunctions.h |
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- BlueprintReadWrite
- Category=FilterShape
- AdvancedDisplay
|
| BevelDistance |
float |
Distance that each beveled mesh edge is inset from it's initial position |
GeometryScript/MeshModelingFunctions.h |
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- Category=Options
|
| bFullyContained |
bool |
If true, then only PolyGroup edges that are fully contained within the filter box will be beveled, otherwise the edge will be beveled if any vertex is within the filter box. |
GeometryScript/MeshModelingFunctions.h |
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- BlueprintReadWrite
- Category=FilterShape
- AdvancedDisplay
|
| bInferMaterialID |
bool |
If true, when faces on either side of a beveled mesh edges have the same Material ID, beveled edge will be set to that Material ID. |
GeometryScript/MeshModelingFunctions.h |
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|
| FilterBox |
FBox |
Bounding Box used for edge filtering |
GeometryScript/MeshModelingFunctions.h |
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- BlueprintReadWrite
- Category=FilterShape
- AdvancedDisplay
|
| FilterBoxTransform |
FTransform |
Transform applied to the FilterBox |
GeometryScript/MeshModelingFunctions.h |
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- Category=FilterShape
- AdvancedDisplay
|
| RoundWeight |
float |
Roundness of the bevel. Ignored if Subdivisions = 0. |
GeometryScript/MeshModelingFunctions.h |
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- Category=Options
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| SetMaterialID |
int |
Material ID to set on the new faces introduced by bevel operation, unless bInferMaterialID=true and non-ambiguous MaterialID can be inferred from adjacent faces |
GeometryScript/MeshModelingFunctions.h |
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| Subdivisions |
int |
Number of edge loops added along the bevel faces |
GeometryScript/MeshModelingFunctions.h |
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- Category=Options
|