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API > API/Plugins > API/Plugins/GeometryScriptingCore
| Name | FGeometryScriptIndexList |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/GeometryScriptTypes.h |
| Include Path | #include "GeometryScript/GeometryScriptTypes.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Index List"))
struct FGeometryScriptIndexList
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IndexType | EGeometryScriptIndexType | GeometryScript/GeometryScriptTypes.h |
|
|
| List | TSharedPtr< TArray< int > > | GeometryScript/GeometryScriptTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCompatibleWith
(
EGeometryScriptIndexType OtherType |
GeometryScript/GeometryScriptTypes.h | ||
void Reset
(
EGeometryScriptIndexType TargetIndexType, |
GeometryScript/GeometryScriptTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FGeometryScriptIndexList& Other |
GeometryScript/GeometryScriptTypes.h | ||
bool operator==
(
const FGeometryScriptIndexList& Other |
GeometryScript/GeometryScriptTypes.h |