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Unreal Engine C++ API Reference > Plugins > GeometryMode
Inheritance Hierarchy
- FRefCountedObject
- HHitProxy
- HGeomEdgeProxy
References
Module | GeometryMode |
Header | /Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h |
Include | #include "EditorGeometry.h" |
Syntax
struct HGeomEdgeProxy : public HHitProxy
Remarks
Hit proxy for edges.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | EdgeIndex | |
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TWeakPtr< FGeomObject > | GeomObjectWeakPtr | Kept around for backwards compat. |
Constructors
Type | Name | Description | |
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HGeomEdgeProxy
(
FGeomObjectPtr InGeomObject, |
Functions
Type | Name | Description | |
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FGeomObject * | ||
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HHitProxyType * | GetType () |
|
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HHitProxyType * |
Overridden from HHitProxy
Type | Name | Description | |
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bool | Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting. | |
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EMouseCursor::Type | Override to change the mouse based on what it is hovering over. |