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Deletes selected bones from Collection. Empty clusters will be eliminated
| Name | FPruneInCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionEditNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionEditNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FPruneInCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FPruneInCollectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPruneInCollectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionEditNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| TransformSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FPruneInCollectionDataflowNode, "PruneInCollection", "GeometryCollection | Edit", "") public FDataflowTransformSelection | Fractured GeometryCollection to prune Transform selection for pruning | Dataflow/GeometryCollectionEditNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionEditNodes.h |