Navigation
API > API/Plugins > API/Plugins/GeometryCollectionNodes
Create a new UV layer/channel in a UDataflowMesh
| Name | FDuplicateMeshUVChannelNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMeshNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FDuplicateMeshUVChannelNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FDuplicateMeshUVChannelNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDuplicateMeshUVChannelNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMeshNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mesh | Dataflow/GeometryCollectionMeshNodes.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mesh | TObjectPtr< UDataflowMesh > | DataflowMesh input/output | Dataflow/GeometryCollectionMeshNodes.h |
|
| NewUVChannel | int32 | Index of the added UV channel | Dataflow/GeometryCollectionMeshNodes.h |
|
| SourceUVChannel | int32 | Index of the source UV channel | Dataflow/GeometryCollectionMeshNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FDuplicateMeshUVChannelNode, |
Dataflow/GeometryCollectionMeshNodes.h | ||
FName
(
"UDataflowMesh" |
Dataflow/GeometryCollectionMeshNodes.h |