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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Selects the siblings of the selected bones
| Name | FCollectionTransformSelectionSiblingsDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionSelectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCollectionTransformSelectionSiblingsDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCollectionTransformSelectionSiblingsDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollectionTransformSelectionSiblingsDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionSelectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | ||
|---|---|---|---|---|---|---|
| Collection | DATAFLOW_NODE_DEFINE_INTERNAL(FCollectionTransformSelectionSiblingsDataflowNode, "CollectionTransformSelectSiblings", "GeometryCollection | Selection | Transform", "") public FManagedArrayCollection | Array of the selected bone indices GeometryCollection for the selection | Dataflow/GeometryCollectionSelectionNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h |