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Add a root proxy object to an array of root proxy mesh
- (used by geometry collection assets)
| Name | FAddRootProxyMeshToArrayDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionAssetNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionAssetNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection, DataflowTerminal))
struct FAddRootProxyMeshToArrayDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FAddRootProxyMeshToArrayDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAddRootProxyMeshToArrayDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionAssetNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RootProxyMesh | DATAFLOW_NODE_DEFINE_INTERNAL(FAddRootProxyMeshToArrayDataflowNode, "AddRootProxyMeshToArray", "GeometryCollection", "") private FDataflowRootProxyMesh | Root proxy array to add the mesh to | Dataflow/GeometryCollectionAssetNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionAssetNodes.h |