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API > API/Plugins > API/Plugins/GeometryCacheEd
The public interface to this module
| Name | FGeometryCacheEdModule |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheEd/Public/GeometryCacheEdModule.h |
| Include Path | #include "GeometryCacheEdModule.h" |
Syntax
class FGeometryCacheEdModule : public IModuleInterface
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeometryCacheEdModule() |
GeometryCacheEdModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetBroker | FGeometryCacheAssetBroker * | GeometryCacheEdModule.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
GeometryCacheEdModule.h | ||
virtual void StartupModule() |
GeometryCacheEdModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FGeometryCacheEdModule & Get () |
Singleton-like access to this module's interface. | GeometryCacheEdModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | GeometryCacheEdModule.h |