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Unreal Engine C++ API Reference > Plugins > GeometryCacheEd > FAssetTypeActions_GeometryCache
- IAssetTypeActions::GetResolvedSourceFilePaths()
- FAssetTypeActions_Base::GetResolvedSourceFilePaths()
- FAssetTypeActions_GeometryCache::GetResolvedSourceFilePaths()
References
Module | GeometryCacheEd |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheEd/Classes/AssetTypeActions_GeometryCache.h |
Include | #include "AssetTypeActions_GeometryCache.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheEd/Private/AssetTypeActions_GeometryCache.cpp |
virtual void GetResolvedSourceFilePaths
&40;
const TArray< UObject &42; > & TypeAssets,
TArray< FString > & OutSourceFilePaths
&41; const
Remarks
Collects the resolved source paths for the imported assets