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Unreal Engine C++ API Reference > Plugins > GeometryCacheAbcFile
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGeometryCacheTrack
- UGeometryCacheTrackAbcFile
References
Module | GeometryCacheAbcFile |
Header | /Engine/Plugins/Experimental/GeometryCacheAbcFile/Source/GeometryCacheAbcFile/Public/GeometryCacheTrackAbcFile.h |
Include | #include "GeometryCacheTrackAbcFile.h" |
Syntax
UCLASS (CollapseCategories, HideCategories=Object, BlueprintType, Config=Engine)
class UGeometryCacheTrackAbcFile : public UGeometryCacheTrack
Remarks
GeometryCacheTrack for Alembic file querying
Constructors
No constructors are accessible with public or protected access.
Destructors
No destructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
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const int32 | FindSampleIndexFromTime
(
const float Time, |
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FAbcFile & | GetAbcFile () |
|
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const FString & | ||
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int32 | ||
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bool | GetMeshData
(
int32 SampleIndex, |
|
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const FString & | ||
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bool | IsTopologyCompatible
(
int32 FrameA, |
|
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bool | SetSourceFile
(
const FString& FilePath, |
|
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void | SetupGeometryCacheMaterials
(
UGeometryCache* GeometryCache |
Overridden from UGeometryCacheTrack
Type | Name | Description | |
---|---|---|---|
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bool | GetMeshDataAtSampleIndex
(
int32 SampleIndex, |
Get the mesh data for the specified sample index |
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bool | GetMeshDataAtTime
(
float Time, |
Get the mesh data for the specified time |
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const FGeometryCacheTrackSampleInfo & | GetSampleInfo
(
float Time, |
Get the info for the sample displayed at the given time. |
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const bool | UpdateBoundsData
(
const float Time, |
UpdateBoundsData |
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const bool | UpdateMatrixData
(
const float Time, |
UpdateMatrixData |
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const bool | UpdateMeshData
(
const float Time, |
UpdateMeshData* |
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void | UpdateTime
(
float Time, |
Update the current time of the track |