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Unreal Engine C++ API Reference > Plugins > GeometryCache > UGeometryCacheCodecBase > IsSameTopology
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h |
Include | #include "GeometryCacheCodecBase.h" |
virtual bool IsSameTopology
(
int32 FrameA,
int32 FrameB
)