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Unreal Engine C++ API Reference > Plugins > GeometryCache > FGeometryCacheSceneProxy > FScratchMemory
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Public/GeometryCacheSceneProxy.h |
Include | #include "GeometryCacheSceneProxy.h" |
void Prepare
(
int32 NumVertices,
bool bHasMotionVectors
)