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Compute unsigned distance and closest-points between 3D line and 3D circle
| Name | TDistLine3Circle3 |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/Distance/DistLine3Circle3.h |
| Include Path | #include "Distance/DistLine3Circle3.h" |
Syntax
template<typename Real>
class TDistLine3Circle3
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Distance/DistLine3Circle3.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEquiDistant | bool | Distance/DistLine3Circle3.h | ||
| Circle | TCircle3< Real > | Distance/DistLine3Circle3.h | ||
| CircleClosest | TVector< Real > | Distance/DistLine3Circle3.h | ||
| DistanceSquared | Real | Output. | Distance/DistLine3Circle3.h | |
| Line | TLine3< Real > | Input. | Distance/DistLine3Circle3.h | |
| LineClosest | TVector< Real > | Distance/DistLine3Circle3.h | ||
| NumClosestPairs | int | Distance/DistLine3Circle3.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Real ComputeResult() |
Distance/DistLine3Circle3.h | ||
Real Get() |
Distance/DistLine3Circle3.h | ||
Real GetSquared() |
Distance/DistLine3Circle3.h |