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API > API/Plugins > API/Plugins/GameplayGraph
| Name | FGraphUniqueIndex |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GameplayGraph/Source/GameplayGraph/Public/Graph/GraphHandle.h |
| Include Path | #include "Graph/GraphHandle.h" |
Syntax
USTRUCT ()
struct FGraphUniqueIndex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGraphUniqueIndex
(
bool InIsTemp |
Graph/GraphHandle.h | ||
FGraphUniqueIndex
(
FGuid InUniqueIndex, |
Graph/GraphHandle.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsTemporary | bool | Temporary Status for index | Graph/GraphHandle.h |
|
| UniqueIndex | FGuid | Unique identifier within a graph. | Graph/GraphHandle.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsTemporary() |
Graph/GraphHandle.h | ||
bool IsValid() |
Graph/GraphHandle.h | ||
FGraphUniqueIndex NextUniqueIndex() |
Graph/GraphHandle.h | ||
void SetTemporary
(
bool InTemp |
Graph/GraphHandle.h | ||
FString ToString() |
Graph/GraphHandle.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FGraphUniqueIndex CreateUniqueIndex
(
bool InIsTemp |
Graph/GraphHandle.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FGraphUniqueIndex& Other |
Graph/GraphHandle.h | ||
bool operator==
(
const FGraphUniqueIndex& Other |
Graph/GraphHandle.h |