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API > API/Plugins > API/Plugins/GameplayCameras
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ECameraNodeFlags operator&
(
ECameraNodeFlags Lhs, |
Core/CameraNode.h | ||
ECameraRigLayer operator&
(
ECameraRigLayer Lhs, |
Core/CameraRigInstanceID.h | ||
| Core/ObjectTreeGraphObject.h |
operator&(ECameraNodeFlags, ECameraNodeFlags)
| Name | operator& |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNode.h |
| Include Path | #include "Core/CameraNode.h" |
ECameraNodeFlags operator&
(
ECameraNodeFlags Lhs,
ECameraNodeFlags Rhs
)
operator&(ECameraRigLayer, ECameraRigLayer)
| Name | operator& |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigInstanceID.h |
| Include Path | #include "Core/CameraRigInstanceID.h" |
ECameraRigLayer operator&
(
ECameraRigLayer Lhs,
ECameraRigLayer Rhs
)
operator&(EObjectTreeGraphObjectSupportFlags, EObjectTreeGraphObjectSupportFlags)
| Name | operator& |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ObjectTreeGraphObject.h |
| Include Path | #include "Core/ObjectTreeGraphObject.h" |
EObjectTreeGraphObjectSupportFlags operator&
(
EObjectTreeGraphObjectSupportFlags Lhs,
EObjectTreeGraphObjectSupportFlags Rhs
)