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Filter for context data table operations.
| Name | UE::Cameras::ECameraContextDataTableFilter |
| Type | enum |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraContextDataTable.h |
| Include Path | #include "Core/CameraContextDataTable.h" |
Syntax
namespace UE
{
namespace Cameras
{
enum ECameraContextDataTableFilter
{
None = 0,
KnownOnly = 1 << 0,
ChangedOnly = 1 << 1,
}
}
}
Values
| Name | Remarks |
|---|---|
| None | |
| KnownOnly | Only include data that is common to both tables. |
| ChangedOnly | Only include data that was written this frame. |