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A class that can collect post-process settings, combining them with their associated blend weights.
| Name | FPostProcessSettingsCollection |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/PostProcessSettingsCollection.h |
| Include Path | #include "Core/PostProcessSettingsCollection.h" |
Syntax
struct FPostProcessSettingsCollection
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PostProcessSettings | FPostProcessSettings | Core/PostProcessSettingsCollection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPostProcessSettings & Get () |
Gets the effective post-process settings. | Core/PostProcessSettingsCollection.h | |
const FPostProcessSettings & Get () |
Gets the effective post-process settings. | Core/PostProcessSettingsCollection.h | |
void LerpAll
(
const FPostProcessSettingsCollection& ToCollection, |
Interpolates the post-process settings towards the values in the given other collection. | Core/PostProcessSettingsCollection.h | |
void LerpAll
(
const FPostProcessSettings& ToPostProcessSettings, |
Core/PostProcessSettingsCollection.h | ||
void OverrideAll
(
const FPostProcessSettingsCollection& OtherCollection |
Overwrites the post-process settings in this collection with the values in the other. | Core/PostProcessSettingsCollection.h | |
void OverrideChanged
(
const FPostProcessSettingsCollection& OtherCollection |
Overwrites the post-process settings in this collection with any changed values in the other. | Core/PostProcessSettingsCollection.h | |
void OverrideChanged
(
const FPostProcessSettings& OtherPostProcessSettings |
Core/PostProcessSettingsCollection.h | ||
void Reset() |
Resets this collection to the default post-process settings. | Core/PostProcessSettingsCollection.h | |
void Serialize
(
FArchive& Ar |
Serializes this collection into the given archive. | Core/PostProcessSettingsCollection.h |