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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FPersistentBlendStackCameraNodeE-
Description
Run this evaluator. This node evaluator is responsible for calling Run() on its children as appropriate.
Virtual Inheritance
- FCameraNodeEvaluator::OnRun → FPersistentBlendStackCameraNodeEvaluator::OnRun
| Name | OnRun |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/PersistentBlendStackCameraNode.h |
| Include Path | #include "Core/PersistentBlendStackCameraNode.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/PersistentBlendStackCameraNode.cpp |
virtual void OnRun
(
const FCameraNodeEvaluationParams & Params,
FCameraNodeEvaluationResult & OutResult
)