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An identifier for a camera system instance.
| Name | FCameraSystemDebugID |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraSystemDebugRegistry.h |
| Include Path | #include "Debug/CameraSystemDebugRegistry.h" |
Syntax
struct FCameraSystemDebugID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Debug/CameraSystemDebugRegistry.h | |||
FCameraSystemDebugID
(
int32 InValue |
Debug/CameraSystemDebugRegistry.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ANY | int32 | Debug/CameraSystemDebugRegistry.h | |
| AUTO | int32 | Debug/CameraSystemDebugRegistry.h | |
| INVALID | int32 | Debug/CameraSystemDebugRegistry.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | int32 | Debug/CameraSystemDebugRegistry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetValue() |
Debug/CameraSystemDebugRegistry.h | ||
bool IsAny() |
Debug/CameraSystemDebugRegistry.h | ||
bool IsAuto() |
Debug/CameraSystemDebugRegistry.h | ||
bool IsValid() |
Debug/CameraSystemDebugRegistry.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FCameraSystemDebugID Any() |
Debug/CameraSystemDebugRegistry.h | ||
static FCameraSystemDebugID Auto() |
Debug/CameraSystemDebugRegistry.h | ||
static FCameraSystemDebugID Invalid() |
Debug/CameraSystemDebugRegistry.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Debug/CameraSystemDebugRegistry.h |