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A structure that holds lists of camera rig interface parameter overrides, one list per parameter type.
| Name | FCameraRigParameterOverrides |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAssetReference.h |
| Include Path | #include "Core/CameraRigAssetReference.h" |
Syntax
USTRUCT ()
struct FCameraRigParameterOverrides
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BooleanOverrides | PRAGMA_DISABLE_DEPRECATION_WARNINGSTArray< FBooleanCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| DoubleOverrides | TArray< FDoubleCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| FloatOverrides | TArray< FFloatCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Integer32Overrides | TArray< FInteger32CameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Rotator3dOverrides | TArray< FRotator3dCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Rotator3fOverrides | TArray< FRotator3fCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Transform3dOverrides | TArray< FTransform3dCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Transform3fOverrides | TArray< FTransform3fCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Vector2dOverrides | TArray< FVector2dCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Vector2fOverrides | TArray< FVector2fCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Vector3dOverrides | TArray< FVector3dCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Vector3fOverrides | TArray< FVector3fCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Vector4dOverrides | TArray< FVector4dCameraRigParameterOverride > | Core/CameraRigAssetReference.h | ||
| Vector4fOverrides | TArray< FVector4fCameraRigParameterOverride > | Core/CameraRigAssetReference.h |