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| Name | FCameraRigInput2DSlotEvaluator |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Input/CameraRigInput2DSlot.h |
| Include Path | #include "Nodes/Input/CameraRigInput2DSlot.h" |
Syntax
class FCameraRigInput2DSlotEvaluator : public UE::Cameras::FInput2DCameraNodeEvaluator
Inheritance Hierarchy
- FCameraNodeEvaluator → FInput2DCameraNodeEvaluator → FCameraRigInput2DSlotEvaluator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraRigInput2DSlotEvaluator() |
Nodes/Input/CameraRigInput2DSlot.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FInput2DCameraNodeEvaluator | Nodes/Input/CameraRigInput2DSlot.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PrivateTypeID | const ::UE::Cameras::TCameraObjectTypeID< FCameraRigInput2DSlotEvaluator > | Nodes/Input/CameraRigInput2DSlot.h |
Functions
Public
Overridden from FCameraNodeEvaluator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FCameraObjectTypeID & GetTypeID() |
Nodes/Input/CameraRigInput2DSlot.h | ||
virtual bool IsKindOf
(
const FCameraObjectTypeID& InTypeID |
Nodes/Input/CameraRigInput2DSlot.h |
Protected
Overridden from FCameraNodeEvaluator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnExecuteOperation
(
const FCameraOperationParams& Params, |
Execute an IK operation. | Nodes/Input/CameraRigInput2DSlot.h | |
virtual void OnInitialize
(
const FCameraNodeEvaluatorInitializeParams& Params, |
Initialize this evaluator. Children and descendants will be automatically initialized too. | Nodes/Input/CameraRigInput2DSlot.h | |
virtual void OnRun
(
const FCameraNodeEvaluationParams& Params, |
Run this evaluator. | Nodes/Input/CameraRigInput2DSlot.h | |
virtual void OnSerialize
(
const FCameraNodeEvaluatorSerializeParams& Params, |
Serializes the state of this evaluator. | Nodes/Input/CameraRigInput2DSlot.h | |
virtual void OnUpdateParameters
(
const FCameraBlendedParameterUpdateParams& Params, |
Called to update and store the blended parameters for this node. | Nodes/Input/CameraRigInput2DSlot.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const ::UE::Cameras::TCameraObjectTypeID< FCameraRigInput2DSlotEvaluator > & StaticTypeID() |
Nodes/Input/CameraRigInput2DSlot.h |