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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraNodeEvaluator
Description
Run this evaluator. This node evaluator is responsible for calling Run() on its children as appropriate.
Derived Overrides
- FCameraRigCameraNodeEvaluator::OnRun
- FCameraRigInput1DSlotEvaluator::OnRun
- FCameraRigInput2DSlotEvaluator::OnRun
- FDefaultRootCameraNodeEvaluator::OnRun
- FInterruptedBlendCameraNodeEvaluator::OnRun
- FPersistentBlendStackCameraNodeEvaluator::OnRun
- FReverseBlendCameraNodeEvaluator::OnRun
- FSimpleBlendCameraNodeEvaluator::OnRun
- FSimpleFixedTimeBlendCameraNodeEvaluator::OnRun
- FTransientBlendStackCameraNodeEvaluator::OnRun
| Name | OnRun |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluator.h |
| Include Path | #include "Core/CameraNodeEvaluator.h" |
virtual void OnRun
(
const FCameraNodeEvaluationParams & Params,
FCameraNodeEvaluationResult & OutResult
)