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Parameter structure for drawing a debug clock.
| Name | FCameraDebugClockDrawParams |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraDebugClock.h |
| Include Path | #include "Debug/CameraDebugClock.h" |
Syntax
struct FCameraDebugClockDrawParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCameraDebugClockDrawParams() |
Debug/CameraDebugClock.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClockBackgroundColor | FLinearColor | The color of the clock card's background. | Debug/CameraDebugClock.h | |
| ClockFaceColor | FLinearColor | The color of the clock face circle. | Debug/CameraDebugClock.h | |
| ClockName | FText | The name of the clock, displayed at the bottom of the card. | Debug/CameraDebugClock.h | |
| ClockNameColor | FLinearColor | The color of the clock name text. | Debug/CameraDebugClock.h | |
| ClockPosition | FVector2f | The position of the clock card on screen. | Debug/CameraDebugClock.h | |
| ClockSize | FVector2f | The total size of the clock card on screen. | Debug/CameraDebugClock.h | |
| ClockValueLineColor | FLinearColor | The color of the arrow inside the clock. | Debug/CameraDebugClock.h |