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API > API/Plugins > API/Plugins/GameplayAbilities
| Name | UGameplayAbilitiesEditorDeveloperSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesDeveloperSettings.h |
| Include Path | #include "GameplayAbilitiesDeveloperSettings.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings,
Meta=(DisplayName="Gameplay Abilities Editor Settings"), MinimalAPI)
class UGameplayAbilitiesEditorDeveloperSettings : public UDeveloperSettingsBackedByCVars
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UDeveloperSettingsBackedByCVars → UGameplayAbilitiesEditorDeveloperSettings