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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Description
Minimally replicated tags are replicated tags that come from GEs when in bMinimalReplication mode. (The GEs do not replicate, but the tags they grant do replicate via these functions)
| Name | AddMinimalReplicationGameplayTag |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
void AddMinimalReplicationGameplayTag
(
const FGameplayTag & GameplayTag
)