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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddGameplayCue
(
const FGameplayTag GameplayCueTag, |
Add a persistent gameplay cue | AbilitySystemComponent.h | |
void AddGameplayCue
(
const FGameplayTag GameplayCueTag, |
AbilitySystemComponent.h |
AddGameplayCue(const FGameplayTag, FGameplayEffectContextHandle)
Description
Add a persistent gameplay cue
| Name | AddGameplayCue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
void AddGameplayCue
(
const FGameplayTag GameplayCueTag,
FGameplayEffectContextHandle EffectContext
)
AddGameplayCue(const FGameplayTag, const FGameplayCueParameters &)
| Name | AddGameplayCue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
void AddGameplayCue
(
const FGameplayTag GameplayCueTag,
const FGameplayCueParameters & GameplayCueParameters
)