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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemBlueprintLibrary
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h |
| Include | #include "AbilitySystemBlueprintLibrary.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Ability|GameplayCue")
static void ForwardGameplayCueToTarget
(
TScriptInterface < IGameplayCueInterface > TargetCueInterface,
EGameplayCueEvent::Type EventType,
FGameplayCueParameters Parameters
)
Remarks
Forwards the gameplay cue to another gameplay cue interface object