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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemBlueprintLibrary
Description
Returns the value of Attribute from the ability system component AbilitySystem after evaluating it with source and target tags. bSuccess indicates the success or failure of this operation.
| Name | EvaluateAttributeValueWithTags |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h |
| Include Path | #include "AbilitySystemBlueprintLibrary.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Ability|Attribute")
static float EvaluateAttributeValueWithTags
(
UAbilitySystemComponent * AbilitySystem,
FGameplayAttribute Attribute,
const FGameplayTagContainer & SourceTags,
const FGameplayTagContainer & TargetTags,
bool & bSuccess
)