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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/IAbilitySystemReplicationProxyIn-
- IAbilitySystemReplicationProxyInterface::NetMulticast_InvokeGameplayCueExecuted_FromSpec()
- UAbilitySystemComponent::NetMulticast_InvokeGameplayCueExecuted_FromSpec()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h |
| Include | #include "AbilitySystemReplicationProxyInterface.h" |
void NetMulticast_InvokeGameplayCueExecuted_FromSpec
&40;
const FGameplayEffectSpecForRPC Spec,
FPredictionKey PredictionKey
&41;
Remarks
Multicast Proxies: these should be implemented as unreliable NetMulticast functions