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API > API/Plugins > API/Plugins/GameplayAbilities
References
Module | GameplayAbilities |
Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include | #include "GameplayEffectTypes.h" |
Syntax
USTRUCT ()
struct FTagContainerAggregator
Remarks
Structure used to combine tags from different sources during effect execution
Constructors
Type | Name | Description | |
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FTagContainerAggregator
(
FTagContainerAggregator&& Other |
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FTagContainerAggregator
(
const FTagContainerAggregator& Other |
Functions
Type | Name | Description | |
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FGameplayTagContainer & | GetActorTags () |
Returns tags from the source or target actor |
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const FGameplayTagContainer & | GetActorTags () |
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const FGameplayTagContainer * | Returns combination of spec and actor tags | |
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FGameplayTagContainer & | GetSpecTags () |
Get tags that came from the effect spec |
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const FGameplayTagContainer & | GetSpecTags () |
Operators
Type | Name | Description | |
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FTagContainerAggregator & | operator=
(
FTagContainerAggregator&& Other |
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FTagContainerAggregator & | operator=
(
const FTagContainerAggregator& Other |