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API > API/Plugins > API/Plugins/GameplayAbilities
| |
|
| Name |
FGameplayEffectConstants |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path |
#include "GameplayEffect.h" |
Syntax
struct FGameplayEffectConstants
Constants
| Name |
Type |
Remarks |
Include Path |
| INFINITE_DURATION |
const float |
Infinite duration |
GameplayEffect.h |
| INSTANT_APPLICATION |
const float |
No duration; Time specifying instant application of an effect |
GameplayEffect.h |
| INVALID_LEVEL |
const float |
No Level/Level not set |
GameplayEffect.h |
| NO_PERIOD |
const float |
Constant specifying that the combat effect has no period and doesn't check for over time application |
GameplayEffect.h |