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API > API/Plugins > API/Plugins/GameplayAbilities
| Name | FGameplayEffectConstants |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
Syntax
struct FGameplayEffectConstants
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| INFINITE_DURATION | const float | Infinite duration | GameplayEffect.h |
| INSTANT_APPLICATION | const float | No duration; Time specifying instant application of an effect | GameplayEffect.h |
| INVALID_LEVEL | const float | No Level/Level not set | GameplayEffect.h |
| NO_PERIOD | const float | Constant specifying that the combat effect has no period and doesn't check for over time application | GameplayEffect.h |