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Wrapper struct around a gameplaytag with the GameplayCue category. This also allows for a details customization
| Name | FGameplayCueTag |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h |
| Include Path | #include "GameplayCueInterface.h" |
Syntax
USTRUCT (BlueprintType )
struct FGameplayCueTag
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GameplayCueTag | FGameplayTag | GameplayCueInterface.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
GameplayCueInterface.h |