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API > API/Plugins > API/Plugins/GLTFExporter > API/Plugins/GLTFExporter/Json > API/Plugins/GLTFExporter/Json/IGLTFJsonObject
- IGLTFJsonObject::WriteObject()
- FGLTFJsonScene::WriteObject()
- FGLTFJsonBuffer::WriteObject()
- FGLTFJsonTexture::WriteObject()
- FGLTFJsonSkin::WriteObject()
- FGLTFJsonImage::WriteObject()
- FGLTFJsonSampler::WriteObject()
- FGLTFJsonMaterialVariantMapping::WriteObject()
- FGLTFJsonSpotLight::WriteObject()
- FGLTFJsonAsset::WriteObject()
- FGLTFJsonAnimationChannelTarget::WriteObject()
- FGLTFJsonBufferView::WriteObject()
- FGLTFJsonTextureTransform::WriteObject()
- FGLTFJsonTextureInfo::WriteObject()
- FGLTFJsonNormalTextureInfo::WriteObject()
- FGLTFJsonOcclusionTextureInfo::WriteObject()
- FGLTFJsonNode::WriteObject()
- FGLTFJsonOrthographic::WriteObject()
- FGLTFJsonAccessor::WriteObject()
- FGLTFJsonMaterialVariant::WriteObject()
- FGLTFJsonAttributes::WriteObject()
- FGLTFJsonAnimationChannel::WriteObject()
- FGLTFJsonNormalTextureInfo::WriteObject()
- FGLTFJsonLight::WriteObject()
- FGLTFJsonPerspective::WriteObject()
- FGLTFJsonAnimationSampler::WriteObject()
- FGLTFJsonOcclusionTextureInfo::WriteObject()
- FGLTFJsonPrimitive::WriteObject()
- FGLTFJsonCamera::WriteObject()
- FGLTFJsonMesh::WriteObject()
- FGLTFJsonRoot::WriteObject()
- FGLTFJsonAnimation::WriteObject()
- FGLTFJsonPBRMetallicRoughness::WriteObject()
- FGLTFJsonClearCoatExtension::WriteObject()
- FGLTFJsonMaterial::WriteObject()
References
| Module | GLTFExporter |
| Header | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Json/GLTFJsonObject.h |
| Include | #include "Json/GLTFJsonObject.h" |
void WriteObject
&40;
IGLTFJsonWriter & Writer
&41; const