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API > API/Plugins > API/Plugins/GLTFExporter
| Name | FGLTFMeshData |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFMeshData.h |
| Include Path | #include "Converters/GLTFMeshData.h" |
Syntax
struct FGLTFMeshData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGLTFMeshData
(
const UStaticMesh* StaticMesh, |
Converters/GLTFMeshData.h | ||
FGLTFMeshData
(
const USkeletalMesh* SkeletalMesh, |
Converters/GLTFMeshData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BakeUsingTexCoord | int32 | Converters/GLTFMeshData.h | ||
| Description | FMeshDescription | Converters/GLTFMeshData.h | ||
| LightMap | FLightMapRef | Converters/GLTFMeshData.h | ||
| LightMapResourceCluster | const FLightmapResourceCluster * | Converters/GLTFMeshData.h | ||
| LightMapTexCoord | int32 | Converters/GLTFMeshData.h | ||
| LODIndex | int32 | Converters/GLTFMeshData.h | ||
| Name | FString | Converters/GLTFMeshData.h | ||
| Parent | const FGLTFMeshData * | TODO: find a better name for referencing the mesh-only data (no component) | Converters/GLTFMeshData.h | |
| PrimitiveData | FPrimitiveData | Converters/GLTFMeshData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGLTFMeshData * GetParent() |
Converters/GLTFMeshData.h |