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API > API/Plugins > API/Plugins/GLTFExporter
| Name | FGLTFBuilder |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Builders/GLTFBuilder.h |
| Include Path | #include "Builders/GLTFBuilder.h" |
Syntax
class FGLTFBuilder
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGLTFBuilder
(
const FString& FileName, |
Builders/GLTFBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsGLB | const bool | Builders/GLTFBuilder.h | ||
| ExportOptions | const UGLTFExportOptions * | Builders/GLTFBuilder.h | ||
| FileName | const FString | Builders/GLTFBuilder.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExportOptionsGuard | FGCObjectScopeGuard | Builders/GLTFBuilder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TextureFilter GetBakeFilterForMaterialProperty
(
const UMaterialInterface* Material, |
Builders/GLTFBuilder.h | ||
FGLTFMaterialBakeSize GetBakeSizeForMaterialProperty
(
const UMaterialInterface* Material, |
Builders/GLTFBuilder.h | ||
TextureAddress GetBakeTilingForMaterialProperty
(
const UMaterialInterface* Material, |
Builders/GLTFBuilder.h | ||
void ResolveProxies
(
TArray< const UMaterialInterface* >& Materials |
Builders/GLTFBuilder.h | ||
const UMaterialInterface * ResolveProxy
(
const UMaterialInterface* Material |
Builders/GLTFBuilder.h | ||
int32 SanitizeLOD
(
const UStaticMesh* StaticMesh, |
Builders/GLTFBuilder.h | ||
int32 SanitizeLOD
(
const USkeletalMesh* SkeletalMesh, |
Builders/GLTFBuilder.h | ||
int32 SanitizeLOD
(
const UStaticMesh* StaticMesh, |
Builders/GLTFBuilder.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const UGLTFExportOptions * SanitizeExportOptions
(
const UGLTFExportOptions* Options |
Builders/GLTFBuilder.h |