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Unreal Engine C++ API Reference > Plugins > GLTFExporter > Converters
Inheritance Hierarchy
- FGCObject
- TArray
- FGLTFObjectArrayScopeGuard
References
Module | GLTFExporter |
Header | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFObjectArrayScopeGuard.h |
Include | #include "Converters/GLTFObjectArrayScopeGuard.h" |
Syntax
template<typename ObjectType, typename>
class FGLTFObjectArrayScopeGuard :
public FGCObject,
public TArray< TObjectPtr< UObject > >
Constructors
Type | Name | Description | |
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Non-copyable |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddReferencedObjects
(
FReferenceCollector& Collector |
|
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FString |
Operators
Type | Name | Description | |
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FGLTFObjectArrayScopeGuard & | operator=
(
const FGLTFObjectArrayScopeGuard& |