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API > API/Plugins > API/Plugins/GLTFCore
| Name | FSkinInfo |
| Type | struct |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFNode.h |
| Include Path | #include "GLTFNode.h" |
Syntax
struct FSkinInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkinInfo
(
const FAccessor& InverseBindMatrices |
GLTFNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUsed | bool | GLTFNode.h | ||
| Extras | TMap< FString, FString > | GLTFNode.h | ||
| InverseBindMatrices | const FAccessor & | GLTFNode.h | ||
| Joints | TArray< int32 > | GLTFNode.h | ||
| Name | FString | GLTFNode.h | ||
| Skeleton | int32 | GLTFNode.h | ||
| UniqueId | FString | GLTFNode.h |