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API > API/Plugins > API/Plugins/GLTFCore
| Name | FMorphTarget |
| Type | struct |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFMesh.h |
| Include Path | #include "GLTFMesh.h" |
Syntax
struct FMorphTarget : public GLTF::FAttributeAccessors
Inheritance Hierarchy
- FAttributeAccessors → FMorphTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMorphTarget
(
const TArray< TPair< EMeshAttributeType, FAccessor& > >& InAttributeAccessors |
GLTFMesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetColorDeltas
(
TArray< FVector4f >& Buffer |
GLTFMesh.h | ||
FMD5Hash GetHash() |
GLTFMesh.h | ||
void GetNormalDisplacements
(
TArray< FVector3f >& Buffer |
GLTFMesh.h | ||
int32 GetNumberOfColorDeltas() |
GLTFMesh.h | ||
int32 GetNumberOfNormalDisplacements() |
GLTFMesh.h | ||
int32 GetNumberOfPositionDisplacements() |
GLTFMesh.h | ||
int32 GetNumberOfTangentDisplacements() |
GLTFMesh.h | ||
int32 GetNumberOfTexCoordDisplacements
(
uint32 Index |
GLTFMesh.h | ||
void GetPositionDisplacements
(
TArray< FVector3f >& Buffer |
GLTFMesh.h | ||
void GetTangentDisplacements
(
TArray< FVector4f >& Buffer |
GLTFMesh.h | ||
void GetTexCoordDisplacements
(
uint32 Index, |
GLTFMesh.h | ||
bool HasColorDeltas() |
GLTFMesh.h | ||
bool HasNormalDisplacements() |
GLTFMesh.h | ||
bool HasPositionDisplacements() |
GLTFMesh.h | ||
bool HasTangentDisplacements() |
GLTFMesh.h | ||
bool HasTexCoordDisplacements
(
uint32 Index |
GLTFMesh.h | ||
bool IsValid
(
uint32 ExpectedElementCount |
GLTFMesh.h |