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API > API/Plugins > API/Plugins/GLTFCore
| Name | FFileReader |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFReader.h |
| Include Path | #include "GLTFReader.h" |
Syntax
class FFileReader : public GLTF::FBaseLogger
Inheritance Hierarchy
- FBaseLogger → FFileReader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFileReader() |
GLTFReader.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FFileReader() |
GLTFReader.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Asset | GLTF::FAsset * | Each mesh has its own primitives array. | GLTFReader.h | |
| BinaryReader | TUniquePtr< FBinaryFileReader > | GLTFReader.h | ||
| BufferCount | uint32 | GLTFReader.h | ||
| BufferViewCount | uint32 | GLTFReader.h | ||
| CurrentBufferOffset | uint8 * | Current offset for extra data buffer. | GLTFReader.h | |
| ExtensionsHandler | TUniquePtr< FExtensionsHandler > | GLTFReader.h | ||
| ImageCount | uint32 | GLTFReader.h | ||
| JsonBuffer | FString | GLTFReader.h | ||
| JsonRoot | TSharedPtr< FJsonObject > | GLTFReader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ReadFile
(
const FString& InFilePath, |
Loads the contents of a glTF file into the given asset. | GLTFReader.h |