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API > API/Plugins > API/Plugins/FractureEditor > API/Plugins/FractureEditor/FVisualizationMappings
Helper structure to map visualized geometry to source geometry and the bone that it corresponds to (if applicable)
| Name | FIndexMapping |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureTool.h |
| Include Path | #include "FractureTool.h" |
Syntax
struct FIndexMapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneIdx | int32 | FractureTool.h | ||
| CollectionIdx | int32 | FractureTool.h | ||
| StartIdx | int32 | FractureTool.h |