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API > API/Plugins > API/Plugins/FbxAutomationTestBuilder
The module holding all of the UI related pieces for pixel inspector
| Name | FFbxAutomationBuilderModule |
| Type | class |
| Header File | /Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Public/FbxAutomationBuilderModule.h |
| Include Path | #include "FbxAutomationBuilderModule.h" |
Syntax
class FFbxAutomationBuilderModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasRegisteredTabSpawners | bool | FbxAutomationBuilderModule.h | ||
| HFbxAutomationBuilderWindow | TSharedPtr< FbxAutomationBuilder::SFbxAutomationBuilder > | FbxAutomationBuilderModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< SWidget > CreateFbxAutomationBuilderWidget() |
Creates the HLOD Outliner widget | FbxAutomationBuilderModule.h | |
virtual void RegisterTabSpawner
(
const TSharedPtr< FWorkspaceItem >& WorkspaceGroup |
FbxAutomationBuilderModule.h | ||
virtual void UnregisterTabSpawner() |
FbxAutomationBuilderModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. | FbxAutomationBuilderModule.h | |
virtual void StartupModule() |
Called right after the module DLL has been loaded and the module object has been created | FbxAutomationBuilderModule.h |