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| Name | UFabStaticMeshPlaceholderSpawner |
| Type | class |
| Header File | /Engine/Plugins/Fab/Source/Fab/Public/Importers/ActorSpawner.h |
| Include Path | #include "Importers/ActorSpawner.h" |
Syntax
UCLASS (MinimalAPI)
class UFabStaticMeshPlaceholderSpawner : public UFabPlaceholderSpawner
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorFactory → UFabPlaceholderSpawner → UFabStaticMeshPlaceholderSpawner
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UFabStaticMeshPlaceholderSpawner
(
const FObjectInitializer& ObjectInitializer |
Importers/ActorSpawner.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateActorFrom
(
const FAssetData& AssetData, |
Importers/ActorSpawner.h | ||
virtual UObject * GetAssetFromActorInstance
(
AActor* Instance |
Importers/ActorSpawner.h | ||
virtual void PostSpawnActor
(
UObject* Asset, |
Importers/ActorSpawner.h |