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Unreal Engine C++ API Reference > Plugins > EnhancedInput > UInputTrigger
References
Module | EnhancedInput |
Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
Include | #include "InputTriggers.h" |
Source | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/InputTriggers.cpp |
static bool IsSupportedTriggerEvent
&40;
const ETriggerEventsSupported SupportedEvents,
const ETriggerEvent Event
&41;
Remarks
Returns true if the the ETriggerEvent is can be triggered based off of the ETriggerEventsSupported.